Writing
Essays & experiments.
Long-form pieces from the seam of games, physics, code and story. Some come with a playable companion in the Lab.
▶ InteractiveShooting the Moon
Pinochle is a small, honest model of information theory in a market — what to share, when to share it, and the all-or-nothing prize that good signaling buys you.
- games
- information
- negotiation
- strategy

AI Shouldn't Pick Your Candidate. It Should Check Their Story.
After my favorite candidate turned out to be fake, I wanted to ground the interview against the paper trail. Every tool I had was either useless at it — or legally radioactive. Here's the line that actually matters.
- hiring
- ai
- compliance
- verification

I Loved That Candidate. He Wasn't Real.
What hiring across operations, product, and AI taught me about a screening system that quietly stopped working — and the slightly crazy experiment I ran to fix it.
- hiring
- interviewing
- ai
- fairness
- ▶ Interactive
The Capacity to Read
Code review assumes a human can read what ships. That assumption runs out of room — one engineer, then a team, then the code nobody wrote.
- engineering
- code-review
- software-quality
- essays
▶ InteractiveTime Travel, From a Zelda Speedrun
A deterministic minigame, a fixed seed, and the cheapest version of the past the universe will actually sell you.
- physics
- games
- information
- essays